About the Motion Graphs & Equations of Motion simulation
Motion along a straight line is described by three graphs: position against time (x–t), velocity against time (v–t) and acceleration against time (a–t). They are tied together: the slope of x–t is the velocity, the slope of v–t is the acceleration, and the signed area under v–t is the displacement. Reading one graph from another is one of the most tested skills in kinematics.
This motion graphs simulation drives a car through a journey — at rest, uniform motion, speeding up, braking, turning back, a bus trip between stops, or one you build from segments — and draws all three graphs from the same motion as it goes. A tangent on x–t shows the velocity at any instant and a shaded area under v–t shows the displacement so far. The second tab checks the equations of motion for constant acceleration, including the difference between distance and displacement when the car reverses.
Also covers: position time graph, velocity time graph, acceleration time graph, x-t graph, v-t graph, slope of graph, area under v-t graph, distance vs displacement, uniform motion, equations of motion, suvat, average velocity, average speed, non uniform acceleration.



