About the Projectile Motion simulation
A projectile is anything thrown or fired that then moves under gravity alone. Its motion splits into two independent parts: a steady horizontal velocity u cos θ that never changes (ignoring air), and a vertical motion that slows, stops at the top and speeds up again under g. Put the two together and the path is a parabola.
In this projectile motion simulation you set the launch angle, speed, height and mass, fire a cannonball or a football, and read off the range, maximum height and time of flight. Turn on air resistance to see why real shots fall short of the textbook answer and why the best angle drops below 45°. It covers Motion in a Plane (Class 11) and the projectile questions that appear in JEE Main and NEET every year.
Also covers: trajectory, range, angle of projection, air resistance, drag, cannon, data lab.




